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What is Packet Loss

Packet loss is the failure of data packets to be successfully transmitted over the Internet from sender to receiver. Packet loss can also occur in a specific network or geographic area due to technical issues related to the routing of packet transmission, such as the ability to send packets to a neighboring network. Examples of common types of packet loss include:

Data loss 

The loss of data packets during transmission or if a packet is dropped. Network congestion – the inability of packets to be transmitted between a sender and receiver due to congestion of the networks between the sender and receiver.

An example of a loss event is a connection being down, a packet being lost or a transmission complete.

Miscellaneous Types of Packet Loss

Other types of packet loss are not relevant to this definition. They are classified as either not classified or not addressed in this definition. A miscellaneous loss event can be a specific type of loss, an undetected hardware defect, a data carrier or program, a transmission error, or any other loss event, if you suffer of data loss, there are services from sites such as https://www.fortinet.com/resources/cyberglossary/what-is-packet-loss that explain what this error is.

Receiver Receivers also produce transmissions that must be protected by traffic control devices. These traffic control devices sometimes contain many variables that cause a receiver to generate incorrect packets. They are then called “unclassified” or “undefined”. See Definition 3.0 for more information about transmission errors.


The transmission of information across a network involves, inter alia, the transfer of messages from one point to another. Transmission is a two-way process that involves the transmission of data between physical media and, between these media, the transfer of information. When data packets are sent across networks, their delivery and reception needs to be protected by hardware and software that ensure reliable data transmission.

The technical difference between transmission and reception is the ability of the receiving device to distinguish between data packets of a sender that should be transmitted and those that should be received. In a network, the receiver is trying to determine whether data packets of a given sender have been transmitted and, if so, what type of transmission was made. An IP packet is considered “word-sized” when there is only one byte of data in the packet. If the IP packet has two bytes of data, the receiver can interpret the first byte as a word and the second byte as a number between 1 and 128. The first byte is called the frame address. The second byte is called the type code and it is typically either 0xFE or 0xFF. Other ways of coding an IP packet are OUI (Open Internet Protocol) and Full IP. In the IEEE 802.11 standard, “A” codes are used for OUI packets and IP packet data.

Bit-size Data, which use three bits of data to represent one byte, are considered “Nibble” and can be transferred with a 0 bit. There are also IP1 and IP2 variants of “Nibble” data. The LSB (least significant bit) is usually the 8-bit number 0 through 255. “Full IP” may have a bit count in the upper range of 1023 (one more than the 32-bit high-order binary number), except for “Full-IPv6” where the bit count may exceed the 27-bit high-order binary number.